Nemesis Games is an audiobook by James S. A. Corey, narrated by Jefferson Mays. The unabridged Audible edition runs 18 hrs 6 mins.
Publisher’s Summary
With over 10 million copies sold, The Expanse has become one of the biggest science fiction phenomenons of the decade.
The fifth book in the New York Times bestselling Expanse series, Nemesis Games drives the crew of the Rocinante apart, and as they struggle to survive, the inner planets fall victim to an enemy’s catastrophic plan. Now a Prime Original series.
A thousand worlds have opened, and the greatest land rush in human history has begun. As wave after wave of colonists leave, the power structures of the old solar system begin to buckle.
Ships are disappearing without a trace. Private armies are being secretly formed. The sole remaining protomolecule sample is stolen. Terrorist attacks previously considered impossible bring the inner planets to their knees. The sins of the past are returning to exact a terrible price.
And as a new human order is struggling to be born in blood and fire, James Holden and the crew of the Rocinante must struggle to survive and get back to the only home they have left.
Nemesis Games is a breakneck science fiction adventure following the bestselling Cibola Burn.
“Interplanetary adventure the way it ought to be written.” —George R. R. Martin
Hugo Award Winner for Best Series
The Expanse
Leviathan Wakes
Caliban’s War
Abaddon’s Gate
Cibola Burn
Nemesis Games
Babylon’s Ashes
Persepolis Rising
Tiamat’s Wrath
Leviathan Falls
The Expanse Short Fiction
Drive
The Butcher of Anderson Station
Gods of Risk
The Churn
The Vital Abyss
Strange Dogs
Auberon
The Sins of Our Fathers
Audiobook Details
- Narrated by: Jefferson Mays
- Length: 18 hrs 6 mins
- Publisher: Orbit
- Release year: 2015
- Audible category: Science Fiction & Fantasy / Science Fiction / Adventure
Listener Ratings
Nemesis Games holds an average listener rating of 4.8/5 from 26057 Audible ratings.
On Audible, ratings for this title break down into narration performance and story separately:
- Performance (narration): 4.9/5
- Story: 4.8/5
- 5-star ratings: 83% of all ratings
What Audible Listeners Are Saying
4/5 stars — “Wait”
Not now. Wait until at least one more book in the series is ready then by all means get it. This one is mainly just a transition to the next phase of the larger story.— Jonathan Corey, Audible listener
5/5 stars — “Another winner!”
Pretty high, the story is solid and Jefferson Mays does an excellent job narrating, making none of the mistakes that can pull you out of the story. I like that we get to see a bit more of the major players’ backstories and that they’re given room to grow by being separated through much of the book. Laughed out loud when our favorite foul mouthed politician was given a pet name. This is my favorite series, every book is different, I never know where they’re going to take the story next, but wherever it goes, I can be sure I’ll enjoy the ride. And Audible – if you’re paying attention, maybe think about going back to the previous volume and having Mays do an alternate narration – I’m sure I won’t be the only one to buy it.— Chad, Audible listener
5/5 stars — “Unique direction with enhanced character depth”
Nemesis Games is James A Corey’s 5th Expanse novel. While the 1st three installments formed an integrated trilogy, the 4th focused on just one of the new worlds created by the trilogy. Rather than continue to focus outward, this time out Corey stays closer to home with a Belter splinter group attempting to stop migration through the ring based on a belief that with so any new worlds available, the future for Belters and their unique role in the solar system ecosystem looks bleak. At the same time, Holdren’s crew takes care, individually of personal business while their ship is being repaired.<br/><br/>Little new sci-fi elements relative to earlier installments are introduced. The main focus is on the intersecting solar politics that Corey does so well at depicting. At the same time, this tale provides extensive background on each of Holdren’s crew which gives valuable insight into each character’s development. Jim is also maturing, becoming more comfortable in his role, along with an expectation that his crew will enlarge. The story ends with a cryptic group revealed as the perpetrators of an early incident that is likely a setup for #6.<br/><br/>The narration is outstanding with an excellent range of voices. The tale progresses quickly with multiple stories occurring simultaneously. Corey’s talent for grand political intrigue is on display.— Michael G Kurilla, Audible listener
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